Maximus
This is a 3D animation of one of the characters inspired by Disney’s movie “Tangled”

















Maximus Short 3D Animations
Credits
3D Character and Props Design/Modelling/UV layout
Aleksandra Miteva
3D Animation/Rigging
Aleksandra Miteva
Lighting/Texturing/Rendering
Aleksandra Miteva
Video Editing
Aleksandra Miteva
Story
from the author
“I have always loved Disney’s movies, so I have decided to recreate Maximus from “Tangled”
Disney’s reference pictures of Maximus




3D Modelling and Rigging of Maximus




























Control Rig Body.
Control Rig Face.
Skeleton and Deformers.
The process of creating Maximus.
I have created a whole playlist of videos on my youtube channel, on how I created this Character. New videos are uploaded weekly.
I hope you enjoy the videos as much as I did enjoy working on this Project😊
Programs used
3D Character and Props Design/Modelling/UV layout
Maya/ZBrush
3D Animation/Rigging
Maya
Lighting/Texturing/Rendering
Maya/Substance Painter/Arnold
Video Editing
Blender
Planning the project
It was used Disney’s 3D movie as a reference.
3D Modelling
Maximus was sculpted and textured in ZBrush animated and rendered in Maya/Arnold.
UVs created in ZBrush
Texturing is done in Substance Painter.
Hair - maya nHair
Fur - xgen Interactive Groom
Rigging/Deformers
FK/IK rig and Blend Shape Deformers and Lattice Deformers.